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The Book

Las Piedras No Mienten

12,000 years of history.
The same mistake. The same collapse.
And an alternative that admits its own limits.

Published by Stones Don't Lie Press USCO 1-15176775821 INDAUTOR 03-2026-012117175509-01
Note: Las Piedras No Mienten is written in Spanish. An English adaptation — not a literal translation — will follow once the Kickstarter for the Spanish edition closes. Meanwhile, the author's first English-language book — The Generosity in the Doorway — is on Amazon Kindle, and the free Stone Papers series of standalone archaeological dives is launching shortly.

What is Las Piedras No Mienten?

Las Piedras No Mienten (The Stones Don't Lie) is a historical analysis of why civilizations collapse along predictable patterns. The book documents how systems of forced cooperation repeat the same formula: maximum extraction, minimum coordination, inevitable collapse.

Published by Stones Don't Lie Press. Officially registered with Mexico's INDAUTOR on May 26, 2026 under number 03-2026-012117175509-01, and with the U.S. Copyright Office on June 2, 2026 under Service Request number 1-15176775821 (Standard Application).

The proposal

The Ludist Manifesto proposes societies designed around voluntary cooperation, drawing on principles from successful multiplayer games combined with real-world cases like Mondragón, Linux, and Rojava.

Why do societies collapse?

It's not bad luck. It's social physics. The same pattern, for 12,000 years.

The collapse formula

  1. Concentration of power in elites who control resources and decisions
  2. Maximum extraction of labor, resources, and energy from the population
  3. Minimum coordination among the people sustaining the system
  4. Inevitable collapse when the cost outweighs the benefit

Indus Valley

A civilization without standing armies. Centralizing trade reduced its resilience. It collapsed when climate shifted and the system couldn't bend.

Imperial Rome

Provinces drained to sustain elites. Citizens stopped cooperating once the military cost of belonging to the empire exceeded the benefits.

Göbekli Tepe

The first monumental ritual center, predating agriculture. Massive collective labor — then deliberately abandoned and buried.

"Maximum extraction. Minimum coordination."
Capitalism and socialism — theoretically opposed — collapse for the same reason. Both are systems of forced cooperation.

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What's inside the book?

~230,000 words · ~648 pages · 27 chapters · 5 parts

Part I: Evidence from the Past (Chs. 1–16)

Sixteen chapters: 12,000 years of social systems from the Paleolithic to the present.

The book's longest historical sweep: 40,000 BCE through today, including diagnoses of neoliberalism, total surveillance, and current demographic/geopolitical fractures. Not pop history — pattern analysis of collapse.

Documented cases: Paleolithic, Neolithic Revolution, Mesopotamia/Egypt, China/Indus Valley, Greece/Rome, Mesoamerica, Middle Ages, Renaissance, Industrial Revolution, 20th century (including secret state experiments), global neoliberalism, contemporary panopticon, fractures of the present.

Part II: Comparative Synthesis (Chs. 17–18)

Universal patterns extracted from 12,000 years of evidence.

Why opposing civilizations collapse for the same reasons. The patterns of collapse, their diagnoses, and the possible exits. The universal mechanisms of control that reappear in every era.

Part III: Principles and Possibilities (Chs. 19–20)

The six principles validated by 12,000 years of evidence.

Identifies which design elements work consistently — and lays out the methodological frame for rigorous social experimentation.

Cases analyzed: Mondragón (80,000-person cooperative), Linux (global infrastructure with no owner), Wikipedia (voluntary collaboration at scale), Rojava (horizontal governance, 4M people), Kerala (participatory budgeting, 35M people), Rochdale (active since 1844).

Part IV: The Ludist Manifesto (Chs. 21–24)

The concrete proposal, with detailed mechanics.

Specific and testable: XP (objective contribution), SP (peer recognition), Rotating Committees, Auditable AI, and Symmetric Surveillance. Not abstract theory — includes success and failure metrics.

Radical honesty:

"I'd take auditable inefficiency over opaque efficiency with existential risk." The Manifesto names six unsolved problems. It isn't recruiting converts — it's looking for experimenters.

Read the full Ludist Manifesto →

Part V: Critique and Limits (Chs. 25–27)

"Four chapters building it. Now it's time to tear it down."

Three chapters dedicated to dismantling the book's own proposal: the limits of the technique, the limits of human nature, and what remains unresolved. What sets this book apart from other utopian proposals: the self-critique is part of the design.

The Six Unsolved Problems

The book owns these open questions. They aren't bugs — they're the heart of the debate.

The answers live in the book. These are the questions.

1. Who programs the initial AI?

The social coordination algorithm has to start somewhere. Who designs it? Who audits it?

2. How do you weigh the value of different contributions?

Is a day of nursing worth more than a day of programming? Who decides what XP a given activity generates?

3. How do you prevent the system from being captured?

Every system can be captured by whoever understands it best. The Manifesto doesn't fully solve this.

4. How does it scale beyond small communities?

What works at 150 people may not work at 15 million. Human scale is a real variable.

5. How does it coexist with existing systems?

Global capitalism won't disappear by decree. How does an alternative system operate inside the current one?

6. What happens when the system gets it wrong?

Every system makes mistakes. What's the correction mechanism when the AI or the committees fail?

"Look for the flaws. They're probably where my biases keep me from seeing them."

Las Piedras No Mienten, Ch. 28

What makes this book different?

This book IS:

  • A rigorous analysis of thousands of years of social experiments
  • Honest about its limits and unsolved problems
  • A testable proposal with success and failure metrics
  • An invitation to responsible experimentation

This book is NOT:

  • The perfect utopia that will solve everything
  • A dogmatic prescription of "the one solution"
  • A permanent fix (it admits it will also collapse)
  • Gaming escapism without serious historical analysis

Who is this book for?

For experimenters, not converts. For people who can see that the current system is collapsing and want to explore honest alternatives.

  • • You work more hours than your parents did and live worse
  • • You wonder why institutions and democracies don't deliver what they promise
  • • You've seen voluntary cooperation actually work — in online communities or open-source projects
  • • You want specific, testable alternatives, not abstract theory

You don't have to be a gamer. But it helps if you can see that some digital systems solve cooperation problems better than institutions with centuries of history.

"If this book inspires 100 alternative proposals
better than the Ludist Manifesto,
it will have done its job."

— Yves Laurent

I'm not looking for converts. I'm looking for experimenters.

YL

Petra

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